Minion - Apprentice
Play Cost: 5 gold pieces
Usable Items: Miscellaneous / Mage
Innate Ability: All Mage Spells cost 1pp (1 power point) less while the Apprentice is in play. Only one Apprentice may be in the Mage’s service. Upkeep 1pp / R (1 power point per round)
Play Notes: What more can you ask for... 2 power point Powerbolts! This is the Minion you want to keep alive. He’s weak and certainly a wretch... but an indispensible tool when trying to destroy your enemies! This card alone makes Elemental Adversaries worth having!
This card is available in: